From the publisher’s rulebook

Who goes first in Asante?

Z-Man Games / Kosmos English rules, 2013

The player with the most loose change in their pockets starts.

Read the publisher’s rulebook

Rule details

That player takes the five action markers.

This is the two-player game.

If there’s a tie

The cited starting-player instruction does not specify a tie-break. We don’t infer one.

Source & edition

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Found a different instruction in your edition? Send a correction with the game, edition, and source.