Who goes first in Clever Cubed?
Schmidt Spiele English rules
The unluckiest player takes the six dice and starts.
Rule details
That player is the first active player; the dice then pass clockwise after each active turn.
If there’s a tie
The cited starting-player instruction does not specify a tie-break. We don’t infer one.
Source & edition
- Clever Cubed — English rulebookSchmidt Spiele · Setup; end of active-player turn · Checked 2026-09-24
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