From the publisher’s rulebook

Who goes first in Gloom?

Atlas English second-edition rules, ©2004–2014

Whoever has had the worst day goes first.

Read the publisher’s rulebook

Rule details

Play continues clockwise. A turn allows two plays, followed by drawing back up to the current draw limit, normally five cards.

The rulebook does not define a scoring system for comparing players’ days.

Official tie-break or fallback

If everyone has had an equally miserable day, the owner of the game takes the first turn.

Source & edition

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