From the publisher’s rulebook

Who goes first in Quacks & Co.: Quedlinburg Dash?

Schmidt Spiele German rules, article 40630, English summary

Whoever most recently saw a donkey goes first.

Read the publisher’s rulebook

Rule details

Turns proceed clockwise. On a turn, draw a chip from your feed bag without looking inside.

If there’s a tie

The cited starting-player instruction does not specify a tie-break. We don’t infer one.

Source & edition

More starting rules

Browse available game rules

Found a different instruction in your edition? Send a correction with the game, edition, and source.